Projects

A selection of our achievements and contributions of all kinds.

Locale AI for digital creation

A series of courses providing an introduction to the use of several artificial intelligence tools in the context of digital creation. Through the popularization and teaching we propose, the courses help to develop greater autonomy and control over artificial intelligence technologies. Indeed, the use of local artificial intelligence (without relying on cloud computing) makes projects more sustainable and reproducible, while keeping our data confidential.

Course examples: Image generation and Blender ; Conversational AI and game engine ; Using sound source separation tools ; Local AI and command line.

Keywords: IA;

AI-assisted videomapping

A workshop to explore the possibilities of deep learning when applied to the creation of content for an videomapping installation.

Intended to highlight innovative uses of generative AI in a creative context, this workshop also encourages discussion on aspects of ethics, copyright and computational autonomy.

More details in this blog post

Keywords: IA; videomapping; workshop;

Software

We maintain several software and add-ons, and contribute to others, to enable us to carry out the prototyping projects we run with our partners. Here’s a few.

SATIE

SATIE is an audio spatialization engine, designed to be coupled with 3D engines and developed for realtime rendering of dense audio scenes to large multi-channel loudspeaker systems.

Sh4lt

Sh4lt is a library to share streams of data between applications. It supports any type of data stream, such as multichannel audio, video frames, 3D models, text, application messages, and various other types of data.

Splash

Splash is a video mapping software. It takes care of automatically calibrating the videoprojectors, and blend all of those into a single coherent projection. It handle lots of inputs, and has been primarily developed to help with building immersive spaces.